Selected work · 2019—2026
Six things I’ve shipped, one at a time.
No team, no funding, no roadmap deck. Just products I wanted to exist — built quietly, shipped when they were ready.
Who Dealt It — Gameplay & Logo
Who Dealt It?
A stink-spotting arcade game. Nine pixel-art faces react to a mystery sound — eight are disgusted, one looks a little too pleased. Read the room and tap the culprit before the timer runs out. Retro-arcade looks, whoopee-cushion heart.
View game →